Tuesday, 13 April 2010

Easter Work Four.

The house is grand as it is owned by the city ruler so it will have a different feeling to the rest of the city but when the player enters the caves I want them to have a completely different feel to them all together. The house and city have a very real world feeling to them I want the caves a tombs to feel epic and awe inspiring.

The only problems I came across was getting the fires the right size and the bridge mesh does not allow you to walk on it so I had to make a brush that would fit just above it so the player could cross. The other issue was the water, it was a bit tricky to get it looking good at first but I am pleased with how it has turned out as it is a key element and continues through the cave system.

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